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==List of oddities== {|class="wikitable" ! Name ! Effect ! Location |- ! {{ficon|Torment Item Icon 351.png|Red Boots}} | These seem like plain, red leather boots, but when you touch them, a wave of sadness and disgust at the greed of humanity repulses you. You can't even consider wearing them. | * [[Government Square]]: Sold by [[Sangolin]]. |- ! {{ficon|Torment Item Icon 347.png|Tar River Globe}} | This transparent glass sphere encloses a miniature scene of a river of tar running through a wasteland. It also contains a mystical blue liquid, which seems like it would mix with the tar if the globe were shaken. You notice ancient, indecipherable writing around the outer base. | * [[Reef of Fallen Worlds]]: Fished out of the goop after you wait long, long enough. |- ! {{ficon|Torment Item Icon 232.png|Chromavulum}} | This brightly-colored aquatic creature has a short loop of elastic material running through one of its seven legs. The chromavulum can be interacted with and worn as an eye patch, allowing you to perceive colors in an unique way – useful when it comes to solving the color puzzle at the [[Order of Truth (Torment)|Order of Truth]]. | * [[Anechoic Lazaret]]: Near the eastern obelisk. |- ! Cyclonic Cube | Light moves strangely through this glassine cube, forming square patterns of blue and purple colors. | * [[Government Square]]: Examine the archway. |- ! {{ficon|Torment Item Icon 116.png|Antagonist}} | This tiny stone ball appears completely ordinary. No amount of close inspection reveals anything that stands out, nor any signs that this is anything more than it appears. Yet at any sign of mirth near the Antagonist, the stone ball will start howling at an ever-increasing intensity until it completely drowns out the laughter. | * [[Anechoic Lazaret]]: In the western room. |- ! {{ficon|Torment Item Icon 246.png|Jalley}} | You caught this creature from a fountain (of sorts) in Government Square. Small, fishlike, and constantly squirming, it never requires food or other nourishment, and it gibbers constantly in an indecipherable language. | * [[Government Square]]: Catch one in the fountain. |- ! {{ficon|Torment Item Icon 019.png|Globe of Zhrul}} | This synth globe clearly depicts an unknown world. The more you look at it, the more details you discover... as if the globe somehow enhances and concentrates your vision as you examine it. | * [[Underbelly]]: Received from the Master Artisan. |- ! {{ficon|Torment Item Icon 021.png|Brood's Ears}} | When you insert this set of plugs into your ears, you can suddenly hear through the ears of another being. Pulling out the earplugs and reinserting them into your ears links you to a different individual. Overheard speech seems to be completely incomprehensible and alien each time, so the target individuals are probably distant in space or time... or both. | * [[Sticha Lair]]: Found in a small alcove by the exit to the Crossroads. |- ! {{ficon|Torment Item Icon 253.png|Odd Gloves}} | These six-fingered gloves are completely and utterly achromatic. Their singular lack of color is nearly hypnotic. | * [[Sticha Lair]]: Found in a small alcove by acid pool. |- ! {{ficon|Torment Item Icon 391.png|Stillness Cage}} | When a living animal is placed inside this birdcage, the device automatically activates, putting the creature into stasis. Theoretically it could preserve a living being indefinitely, though the cage's size limits this to very small creatures. This cage is inactive, and you do not have the means to reactivate it. | *[[Caravanserai]]: Received from the [[Silver Orphans]] for telling them about [[Sylph]]. |- ! {{ficon|Torment Item Icon 369.png|Machine Intelligence Prototype}} | This mechanical cube is about twice the size of a fist, tightly packed with components, and warm to the touch. Tiny lights and soft, slow vibrations emanate from within - you have the distinct sense that it is dimly aware of you. | * Reward for helping [[Lan Uring]] become an Aeon Priest. |- ! {{ficon|Torment Item Icon 117.png|Stillborn Construct}} | This inert little figure of metal and synth was cobbled together from parts of the Crippled Foreman, making it one of the construct's "children." With your help, the Foreman transferred some of its energy into the little creature, but for some reason it never came to life. | * Reward for completing [[Foreman's Brood]]. You can take the dead construct without taking other children. |- ! {{ficon|Torment Item Icon 284.png|Lord's Cup}} | This drinking cup changes color depending on its contents. With careful years of study, a person could craft a reference book and use the cup to identify all kinds of liquids... perhaps even poisons. Indeed, it's possible that someone has already compiled such a book, but if they did it was separated from the cup long ago. | * Reward for completing [[A Call to War]] by recruiting all three warriors. |- ! {{ficon|Torment Item Icon 074.png|Fatherteller}} | This small polished disk looks like a handheld mirror, but anyone who looks into it sees an image of their father - or their species' equivalent - looking back at them, mirroring their every move. When you hold it, though, all you see is your own face. | * [[Cave of Last Words]]: In the stash. |- ! {{ficon|Torment Item Icon 190.png|Warmask}} | This dark mask appears to be made of wood, yet it feels like cold metal to the touch. When you put it to your face, you hear the sound of wardrums beating in the distance. | * [[Caravanserai]], near the Omniscope |- !Walur |This is a finely-made armband, or perhaps a bracelet for something larger than most humans. It is made of ordinary golden metal and encrusted with useless gems. If you focus your gaze on it for a few seconds, it disappears from sight and can no longer be felt against the skin. It reappears at its last location once no one is looking there. ! |- ! {{ficon|Torment Item Icon 039.png|Hauden}} | This dusty ball is whiter than anything you've ever seen. At the merest touch, it swirls with a myriad of colors that shifts to different hues as you move your fingers. | * [[Valley of Dead Heroes]]: Found near the exit to the Necropolis entrance. |- ! [[Knave's card]] |"A playing card that shows a grinning Nibovian Child. When you rub your thumb over the card, it triggers an adaptive illusion that changes the face of the card, though you can't figure out the trick to getting specific card faces to appear." |}
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