Numenera Wiki
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Numenera
Official site
Torment: Tides of Numenera
Official site
Official forums
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Numenera Wiki
1,587
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Numenera
Official site
Torment: Tides of Numenera
Official site
Official forums
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Thon Iridescence
(section)
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Thon Iridescence
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Psychic Realms== The individual realms within the dream-like construct of Thon are endless in number, but the most numerous are composed of 2 categories: Quotums and Domains, each of which contain which levels, with new quotums starting with 2 levels and new domains starting with only 1. The levels a realm possesses increase the longer it's occupied. While some realms can be designed to look smaller than they actually are, the amount of levels a realm has can also determine are large they can grow to be. Level 1 realms start off about a mile in diameter and increase by a margin of 10 km with every new level. Replay is given to some realms but unavailable for others. Realms also have their own special rules unique to their own environments. Most quotums allow anyone to enter , unless it's been given an impeded entrance (something more common with higher level versions) with which a certain passphrase or key is required, an intellect task would otherwise need to be done. Realms, on the other hand, only allow the entry of their owner, with the exception of unfettered variants. <ref>Cook, Monte, et al. “The Thon Iridescence.” Into the Night, Monte Cook Games, LLP, 2018, pp. 110-112. Numenera. ISBN 978-1-939979-40-7</ref> · [[Ecatora]] · [[Typical Domain]] · [[Nemone]] · [[Nestra]] · [[Game of Perithog]] · [[Ranuncul]] · [[Thrynathum]] · [[Thon Cortex]]
Summary:
Please note that all contributions to the Numenera Wiki are considered to be released under the CC BY-NC-SA
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab