No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
+ | * July 23rd, 2013: [http://www.kickstarter.com/projects/inxile/torment-tides-of-numenera/posts/547455 Kickstarter Update #21: Books & Writers] |
||
* July 17th, 2013: [http://www.adamheine.com/2013/07/writing-game-dialogue.html Adam Heine on Writing Game Dialogue] |
* July 17th, 2013: [http://www.adamheine.com/2013/07/writing-game-dialogue.html Adam Heine on Writing Game Dialogue] |
||
* July 8th, 2013: [http://www.gameranx.com/features/id/15876/article/project-eternity-an-extended-interview-with-chris-avellone-rezzed/ Gameranx: An Extended Interview With Chris Avellone @ Rezzed] |
* July 8th, 2013: [http://www.gameranx.com/features/id/15876/article/project-eternity-an-extended-interview-with-chris-avellone-rezzed/ Gameranx: An Extended Interview With Chris Avellone @ Rezzed] |
||
Line 8: | Line 9: | ||
* June 13th, 2013: [http://www.irontowerstudio.com/forum/index.php/topic,3339.0.html Iron Tower Studio: How to make a Torment game - an interview with Kevin Saunders and Adam Heine] |
* June 13th, 2013: [http://www.irontowerstudio.com/forum/index.php/topic,3339.0.html Iron Tower Studio: How to make a Torment game - an interview with Kevin Saunders and Adam Heine] |
||
* May 29th, 2013: [http://www.kickstarter.com/projects/inxile/torment-tides-of-numenera/posts/494712 Kickstarter Update #20: Some Stories] |
* May 29th, 2013: [http://www.kickstarter.com/projects/inxile/torment-tides-of-numenera/posts/494712 Kickstarter Update #20: Some Stories] |
||
− | * May 18th, 2013: [http://www.rpgcodex.net/content.php?id=8971 RPG Codex: Colin McComb on Writing for Torment: Tides of Numenéra] |
Revision as of 17:31, 24 July 2013
- July 23rd, 2013: Kickstarter Update #21: Books & Writers
- July 17th, 2013: Adam Heine on Writing Game Dialogue
- July 8th, 2013: Gameranx: An Extended Interview With Chris Avellone @ Rezzed
- July 5th, 2013: PC Gamer: Kevin Saunders and Colin McComb talk themes and C&C
- June 30th, 2013: Anon of Holland: Chris Avellone Interview
- June 27th, 2013: American McGee: Brian Fargo Interview
- June 25th, 2013: International Interviews with the Torment Team
- June 24th, 2013: Polygamia.pl: Brian Fargo: "The golden era of computer RPGs is yet to come"
- June 13th, 2013: Iron Tower Studio: How to make a Torment game - an interview with Kevin Saunders and Adam Heine
- May 29th, 2013: Kickstarter Update #20: Some Stories