Damage and defense
Damage and defense are inextricably bound in the gameplay of Torment: Tides of Numenera.
Damage types and defense flowchart[edit | edit source]
|Attack type||Attack resolution|
Roll if attack succeeds against the following stats
If attack is successful, determine damage type
Depends on damage type
Damage reduced by appropriate defense, with any applicable fettles on target.
|armor and resistance|
Damage[edit | edit source]
Damage is the amount of pain you can inflict on your enemies. Typically, the damage you deal is a property of your equipped weapon, but Abilities and Items can also mete out damage. When a character sustains damage, their Health is depleted by that amount.
Damage can often be increased when attacking by spending Effort. This depletes your Stat Pools, but allows you to dish out more harm to your foes with a single strike. Damage Types
Most damage inflicted by weapons is counted as Physical damage. However, there are additional damage types in Torment: Tides of Numenera which grant special effects. You may find these on more powerful or rare items and equipment, or on certain Abilities.
Defenses[edit | edit source]
There are a number of passive defensive stats in Torment: Tides of Numenera which reduce the damage you take or allow you to avoid it completely.