Broken Hound

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A Nano uses a Forceblast to defend his fallen friend against a ravenous pack of Broken Hounds, by Jason Engle

Broken Hounds are creatures found in the Ninth World.

Background[edit | edit source]

The scourge of many a wasteland, broken hounds tend to travel in large packs. They resemble extremely gaunt hounds, but their heads appear more avian than canine, giving the impression of a bird skull mounted on a dead dog's body.[1]

Abilities and Traits[edit | edit source]

Motive:[edit | edit source]

Hungers for flesh

Environment:[edit | edit source]

Broken hounds typically dwell in dry wastes and temperate lowlands. Rarely, they're found in the mountains, usually in fewer numbers.

Health:[edit | edit source]

6

Damage Inflicted:[edit | edit source]

4 points

Movement:[edit | edit source]

Short

Modifications:[edit | edit source]

Perception as level 5 due to scent

Combat:[edit | edit source]

These creatures deal damage with their terrible bite. Broken hounds attack in large numbers. Four to six of them can concentrate on one foe or make one attack as if they were a level 4 creature, inflicting 8 points of damage. Each hound must still be attacked individually as normal. If their numbers are reduced to fewer than four, they flee.

Interaction:[edit | edit source]

These starving, vicious animals understand nothing but hunger and fear, They can't be reasoned with - not even by someone with the ability to interact with or train animals.

Use:[edit | edit source]

A large number of broken hounds can make a harrowing combat encounter for the PCs. They attack travelers on a road or those who wander into a lonely vale.[2]


References[edit | edit source]

  1. Cook, Monte, et al. “Creatures.” Numenera Discovery, Monte Cook Games, LLP, 2018, pp. 226. Numenera. ISBN 978-1-939979-45-2
  2. Cook, Monte, et al. “Creatures.” Numenera Discovery, Monte Cook Games, LLP, 2018, pp. 226. Numenera. ISBN 978-1-939979-45-2