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Numenera Wiki
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Adam Heine
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Adam Heine
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[[File:adam-heine.jpg|border|right|300px]] '''Adam Heine''' is a developper at [[inXile Entertainment]], he is currently working on ''[[Torment: Tides of Numenera]]'' as Design Lead, and writer. He will also write a novella linked to the game, as well as a digital comic book (''[[Torment: The Jack's Gambit]]''). While he began to work on ''Tides of Numenera'' as a designer, he was promoted to Design Lead in November 2013 by Kevin Saunders, in acknowledgment of his dedication to the project (since [[Colin McComb]] brought him in very early). Adam took part in the development of ''[[Planescape: Torment]]'' as a scripter, then as a designer. He participated in the development of the TORN project, a canceled game at [[Black Isle Studios]]. He lives in Thailand, where he raises a family of local orphans. {{stub}} {{DEFAULTSORT:Heine, Adam}} [[Category:Planescape: Torment developers]][[Category:Torment: Tides of Numenera developers]][[Category:Torment: Tides of Numenera writers]]
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